Boundless

Unreal Engine 5 synthetic-data system for photorealistic urban object detection.

Boundless is a photorealistic synthetic-data pipeline for training object detectors in dense urban streetscapes. It extends the Unreal Engine 5 City Sample into a configurable research system that exports accurately projected 3D annotations across lighting, weather, camera, and scene variations.

Photorealistic Boundless street scenes generated in Unreal Engine 5

The system connects interactive-world building in Unreal Engine with reproducible data-pipeline design for applied computer vision. In cross-domain evaluation, a detector trained on Boundless improved mean average precision by 7.8 points over one trained on CARLA data.

  • Role: Lead author and system creator
  • Artifacts: Synthetic datasets for infrastructure and aerial viewpoints, benchmark code, and a reproducible generation methodology
  • Keywords: Unreal Engine 5, synthetic data, object detection, domain transfer, procedural environments, 3D annotation, urban perception

Links: GitHub benchmark code, Hugging Face infrastructure dataset, Hugging Face aerial dataset, arXiv.

References

2024

  1. boundless.webp
    Boundless: Generating Photorealistic Synthetic Data for Object Detection in Urban Streetscapes
    Mehmet Kerem Turkcan, Yuyang Li, Chengbo Zang, Javad Ghaderi, Gil Zussman, and Zoran Kostic
    May 2024