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WASD/Arrows: move · Space: shoot · Click viewport to focus
Tick 0
Two execution engines, one compiled program.
The C game logic is compiled in-browser to ISA instructions.
ISA Interpreter (default) executes instructions directly. No neural network needed.
ONNX Transformer runs the same instructions as neural network forward passes.
Both modes produce identical results, proving the transformer faithfully implements the ISA.
Rendering uses a JavaScript raycaster with real DOOM textures and sprites from the WAD. Toggle between engines with the button above to compare speed and verify correctness.
Rendering uses a JavaScript raycaster with real DOOM textures and sprites from the WAD. Toggle between engines with the button above to compare speed and verify correctness.